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NutsHELL
The truth hurts. Working retail sucks. |
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Creative Blender
started out as a daydream that Lee R. Perez and Tim Etchison had
while looking at some of Tim's drawings. We were both talented individuals
with some very creative ideas. Unfortunately we did not have the
financing nor the resources to bring some of our idea concepts to
life. We also knew some other very talented individuals that were
in work situations that did not allow them to use their creative
skills. We set out to start a company that would allow of emerging
artist, musicians, writers, directors, and software programmers
to share and barter each other's skills with one another. This would
give each individual access to skills that he or she does not process.
Therefore forming a team that works on a creative project. Once
the project is completed we go out and try to sell it to the world.
The creative teams all shares in the pain and in the rewards. This
gives these talented individuals the chance to show the world what
that have that would normally be shutdown by a submission office.
The overall goal is to get talented yet resource poor individuals
to work together so they can help one another in making their ideas
and dreams come true.
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